

The full moon also causes involuntary turning. If a werewolf's mood drops too low, it will prompt a Feral Change moodlet, which forces them to turn and will not allow them to become human again until it times out. If they become angry with another Sim, they will transform and pick a fight, which they will always win. They lose and gain their Energy motive much slower than any other Sim. They live longer than normal sims and have advantages over even other occults with Athletic skills. Werewolves are powerful, social creatures that can be created by receiving the Werewolf Curse, or by drinking the Bottled Curse of the Lycan elixir, which can be created at level 8 of the Alchemy skill or purchased from the consignment shop. Players with Seasons will find that their Fairies can summon a Reviving Sprinkle that waters and fertilizes every plant in the world. Some auras, such as Creativity or Body and Mind, make gaining certain types of skills easier, while others such as Soothing simply boost the mood. Fairies have auras that affect themselves and those around them. Fairies are the only occult introduced in The Sims 3: Supernatural that didn't exist as playable Sims before. Any Sim can become a Fairy by drinking the Bottled Blessing of the Fae elixir, which can be crafted by a level 10 alchemist or purchased at a consignment shop.įairies are mischievous creatures with magical powers that are particularly adept at bonding with animals, tending to plants, and building up their Charisma skill. Their lifespan is longer than normal sims and flying everywhere makes them get around much faster.Īt first, their magical abilities are limited, but by using them, they begin to unlock various benefits and abilities that can either be used for good or evil.
